Welcome to our conference September 20-22!

Video Game Developers

Participants will be able to deepen their knowledge of cross-platform development, learn about the latest technologies and trends, and learn about advanced game creation tools.

Marketers and Sales Managers

Here they will be able to learn about the latest marketing strategies, monetization techniques and successful cases of launching games on various platforms. Panel discussions and keynotes from leading industry experts will help develop effective marketing campaigns.

Investors and Business Analysts

Participants will be able to meet promising startups, evaluate the potential of new technologies and platforms, and learn about the financial and legal aspects of game development and publishing.

Conference program

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Join the Conference on Video Game Development for Various OSes!

Develop your skills, expand your horizons, and be inspired!

What People Say

Feedback about the conference

Conference speakers

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Duane Reavis

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Andrew Smith

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Catherine Evans

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Josephine Davis

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Elmer Abernathy

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John Gonzalez

Blog

Our Blog

Common Traps a New Player Meets When Coming to Online Casinos

Online casinos are easy to access: They are visually polished and full of offers that appear generous at first glance. For new players, the challenge is rarely finding a game to try; it is recognising where the terms, spending habits, and expectations can work against them. A careful approach starts before making a deposit. Players

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When Game Updates Break Existing Save Files

A game update can install correctly, reach the title screen and still damage the part players value most: their progress. Save files are not recordings of a finished session. They are structured collections of character statistics, quest flags, item identifiers, map states and references to systems that may change during development. Once a patch alters

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Top 10 AI Visibility APIs 2026

Ask ten different AI models about your brand and you’ll get ten different answers – some right, some outdated, some citing a competitor by mistake. Most teams find out too late, usually when a client asks why a rival keeps showing up in Perplexity’s answer box and they don’t. Building a tracker by hand means

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